There was a profound usability issue with the legacy platform that the majority of current users today have hard time using. The learning curve and lack of documentation ressources make it difficult for the mine operators to adopt the software and they stop using it out of frustration. Also, users today also prefer a more modern web based platform as they can utilize it's tools no matter where they find themselves and on various devices. While competitors are working on increasing usability and user experience in their software offerings, Newtrax has fallen behing for several years. In order to improve user/client relationships, a complete digital transofrmation of the lgeacy platform was needed, based on a next generation web software technologies and user-centric methodologies.
Who are the users?: The primary users are the mine operators that work daily above ground in the control room. These are the users that will use the tools to monitor efficiency, productivity, machine health and miner safety underground.
Advancing hard rock mining technology in designing a next generation enterprise platform with the best data sets to train AI and to allow for greater tracking of machines productivity and miner saftey.
To further understand the frustrations and needs of the users, Newtrax sent me to various mines to observe and conduct ethnographic studies within the user's work enviroment. I visited mines in Brazil, the Unites States, Chile and Australia.
Moderated Interviews: I interviewed mine operators and mine managers from various countries to understand their frustrations and needs with the current product. The aim was to uncover issues causing frustration and determine how to improve their work experience and the relationship between operators, managers and miners.
Ethnographic Studies: I visted various mine sites to immerse myself in the users' real work settings, engaging with different user types such as mine managers, operators, supervisors, and miners. Spending weeks actively participating in their tasks using the legacy software, I directly experienced the frustrations users face daily. Throughout my mine visits, I gathered and analyzed field notes, later presenting these findings to the team.


Presenting my findings to the team and stakeholders, I realized the issues stemmed from the old platform's development logic, neglecting user experience and flooding screens with information. Users, often without high education levels, struggled with data overload, particularly in South American countries. The design approach needed rethinking, especially considering that mine operators spend over 8 hours a day staring at screens, leading us to opt for a dark theme to reduce eye strain. We removed obsolete features, added modern tools, and addressed a crucial need for monitoring miners' environments with the Ventilation on Demand system. This system automates fan activation based on gas detection, improving safety and ease of use, facilitated by a mobile app for control underground.
There are thousands of hard rock mine sites around the world that lack proper safety and security systems to protect their workers. Adding to this, the lack of tracking, in real time, of underground activities, it becomes obvious that there is a significant need for more cutting edge techology and software to facilitate the overall mine management.
A better experience for mine managers and operators also means bringing in safety and prevention to the underground workers. With the ability to see everything that is going on in real time underground, this is a game changer in the mining industry.
Design began with the set of tools and features. The goal was to categorize each tool sets in specific operational categories.


The 3D map visualizer is built with the overall purpose to monitor the location of people, machines, and network infrastructure in real-time and unlock location-based analytics. The implementation of the map for each mine was developped using multiple network nodes in mapping out the different tunnels and levels deep. I worked closely with engineers to make sure that the detection sensors would communicate via the underground network straight to the Map visualizer in the platform. This enabled real-time location tracking.

As a companion to the Web platform, the mobile app was desigend to provide underground mine supervisors a quick and easy tool to launch, pause or abort a tasks, track the amount of time allocated to the task and also launch underground ventilation systems from the mobile device.

Along with enginners, the Tag Board was designed to provide a portable tool that allows an overview of all the workers underground during a given shift. Each tag is associated to a cap lamp where the tracking sensor is embedded into.

Figuring out which employee is asigned to a vehicle for their entrie shift was a problem. By leveraging the same concept behind the cap lamp design, a driver of a vehicle can be tracked also by creating an association between the driver and the specific vehicle.

The platform was a huge success post launch as it filled an immense gap in operations managament and easye of use. The addition of health and safety features, machine health through telemetry, and task management relieved many of the users previous frustrations.
